On-device vision
Body-pose tracking, repetition counting and form feedback that run on the phone's neural engine. Camera frames never leave the device.
Independent software studio
Atrodot builds computer-vision apps that understand how people move — processed on the phone, not in someone else's cloud — and the self-hosted platforms that run behind them.
Body-pose tracking, repetition counting and form feedback that run on the phone's neural engine. Camera frames never leave the device.
iOS and Android apps built on one shared TypeScript core, with the web portals that go alongside them.
Identity, messaging, real-time calls, payments and observability — deployed on infrastructure we run and understand end to end.
Video is analysed where it is captured. Servers receive numbers, not footage.
Every change to the motion engine is replayed against recorded real-world sessions before it ships.
Open-source building blocks, self-hosted, with no black box we can't open and debug.
Building something that moves?
ehsan@atrodot.com